More Fringe shows!
Edinburgh Fringe Shows I Have Seen Over The Past Two Days
More visuals gigs!
I was on The Secret Lives of Games, talking about Helix
I built Picodevil using an LLM
Announcing: Picodevil
Announcing: Tools for Creativity at the School For Poetic Computation
Why I Disagree With Mike (Livecoding Is Not The Future)
I'm doing visuals on the 27th
Downpour at The Photographers' Gallery (and how to make a receipt printer thing for an exhibition)
Return of the Sausage
I oiled a lock
make a chatbot about it
Six thousand words on The Seven Part Pact
Some thoughts about tool design and AI
I just passed my driving theory test!
The 88x31 button spec
The Polaris List
Boardgames you could make
a greasy AI feeling
pottery open studio report
Good website: antiquebuildings.co.uk
The future of indie games
Database games
I saw the play You Look Okay To Me
Calling myself an artist
Paying attention to trees
two videos
Playing some demos
Baby Steps
Flipping ten heads in a row
I was a Child of the House
Two boardgames that play with the box
i think there is something to the British national character that resists the idea of a national ID card system
I miss globalisation
Cohost repost: real moon/fake moon
Things to read: what can you say?
Glasgow Indie Games Fest roundup
Travel journal #2 : The plaques of Kelvingrove
Travel journal
Things to read: on craft
Discord channels
the politics of humiliation
i went to the new V&A East Storehouse
Things I have learned writing custom shaders for Hydra
building ramps to extend corgispace
what i'm working on
Cool Tool: Croonify
How did you get into games, V?
I learn more about p5.js
Apologies, this post is about AI
Stop using p5.js
On Palestine
I will be at A MAZE 2025
i played Despelote
Knife, Fork, Spoon v2
Lying about cutlery
a blogpost about not having written a blogpost in a while
screenshot dump
Two things I read today about paradoxical abundance (and one thing that isn't)
Monopoly now has expansions
Play-pril Day 11
the state of lying
how i'm feeling
Now Play This has ended
Games For People (the folk game zine)
Some things I've read recently
New Downpour update!
[spoilers] no-one needs my thoughts on Severance
Play-pril Day 1: FOOL
Hard news from Berlin
Wiggly health, wiggly graph
They want to cut PIP
I watched Adolescence
How to stay warm
the case for definitions
some icons
not by pastagang
some recent sentences
An actually interesting and actually existing game that uses LLM technology
it's my birthday
a blog post written sideways
keep your models close
Goodhart's Law
Cool Tool: Ghost House
The Year Of The Blog
But what can you play on it?
The first commercial release of a Downpour game
Can You Pet The Dog?
On creating desire
some good writing about desire
meta post
A Game That's Better Than Expected
let code die
Karaoke Songs
notes from clown school
ways to make the text bigger
i got ill
2024 Wrap Up
The scrub weaves the circle
Notes on moving my phone charger so it's not next to my bed any more
non designed game design
how to rest
My previous blog
Downpour is out!
Downpour will launch on 6th March 2024
A talk: How To Find Things Online
Notes on Twitter, 28th October 2022
Epicycles
CW: Mastodon
New project: Frog Chorus
Collective backups
Announcing: Downpour
CBDQ update : videos, every two hours
Making Room for people with chronic illnesses
r_g_b.html
Let's Chat
In Praise of Chorded Input
Apple is a type of food that restores 4 Hunger Points.
How To Make Christmas Kye
20 Games I Played Or Did Not Play In 2018
the greens
a manifesto of creative acts
no record is kept of what you say to your friend. feel free to tell them anything.
2017 year-in-review
New recordings of the machine gently stutters ❏❐❑❒
bot of the day
2016 year-in-review
hair - a visual essay
online consequences
Some videogames I liked in 2016
Reasons I'm Excited For VR
A Game To Fall Asleep To
Robot Picnic
My 2015
Twelve Games About Counting
The Literature of Totality
NaNoGenMo entries I have seen, Pt 1
Videogames That Go Squish - my talk from Bees In A Tin
Feral Vector Bot Workshop
A Philosophy of Tools For Novices
Some Twitter bots
Twine Workshop results
Twine Workshop Resources
a game for walking home
Monogamy, a game for lovers
I love multicoloured slush
A reading list for game developers
Some good things that happened at GDC in 2014
Twine tasting
.tws to .twee converter
Oculus Rift Guillotine Simulator
object jam (early entry category)
A Unity3D pattern I've not seen discussed
Valve and externalized labour
A list of single joke games
What's a game? (part one billion)
Rules for making games
Font : Fiona
Tools For Making Games
Rolling A Joint
Some Depressing Thoughts On The App Store
A Giant Wall Of Dice
Remembrance
Panlids: Resurrection
The story of Silt
Tutorial sections
Holding the baby
Generous game design
I don't know where to look
What we mean when we talk about stories in games
How to make your first videogame
Second-order design, and choice.
The usefulness of proceedurality
Publicly promising things
Mr Bubble Amidst GameCity
Clandestine Candy
Working though the combinations (I don't understand Flash)
Fight or flee
The point of gamejams.
Unity sometimes makes me a little bit sad.
Bioinformatics 23andme SNP Top Trumps Fantasy Game Design
Games without end.
I think they call it "ambient computing"?
Does Minecraft have a win condition?
Blog posts are hard to write.
Worklog
Small parts, loosely joined.
Work Log - Singing and colliding
Work Log
Work Log
Why is it hard to do cool things?
Headband Work Log - A Single LED Turns On
My favourite famous programmer...
Work Log
Videogames are sold like videogames